Whispers of Dragons

Chapter 1: Session 1 - Something's burning

Leaving the Pike River Inn just a few days ago the party continued their journey from the capital of Tiiadan, Drumish, to the hamlet of Maiden’s Valley after their boss traveled there as a prize for the tavern winning the Bi-Annual tavern brew contest last winter. As they are traveling the weather began to threaten a storm so they began to travel as fast as they could but it quickly became apparent that most of the party was not in the shape required to sustain the hustle but did manage to save off a little bit of time from their journey.

About a two days away from their destination Nya noticed a column of smoke in the direction of their travel. Not in any real hurry to find the cause the group continued on their regular pace. Coming upon the small hamlet they find that it was decimated and pretty much ransacked. The tavern they where to meet Jordan (their boss), and his sous at had been leveled but a search of the remains in the are did not reveal any to be him. Nya took a quick count of the dead and deduced that there where probably about 30+ survivors as there were not enough bodies around. Stashing the contents of the wagon and loading themselves in they began an attempt to track down the survivors. After many issues they came across a cavern dug out of the cliff side where the trail had lead them.

Very tentatively they entered the cavern and where greeted by many kobolds. Dispatching one group the party retreated to heal their wounds and try again the next day. finding the entrance abandoned they proceeded further down and encountered many various traps and hazards forcing them to retreat a second time. Will the third time be the charm in which they find the fate of their boss and the possible survivors.

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Chapter 1: Session 2 - Suddenly Bears from the Ceiling

Making a third attempt into the caves the party was greeted by a welcoming committee of kobold warriors and a hobgoblin. Putting their martial and magic skill to good use they quickly dispatched their foes but not before Thatcher was seriously wounded by the hobgoblin’s longsword. Choosing to err on the side of caution the party retreated while Thatcher recovered, but not before Thatcher obtained a kobold head as a trophy. After a few days of recovery the party ventured back in to try and save Jordan (and get paid) and this time were able to get back to the hall of murder holes. While doing a thorough search for traps Nya came across a small door they hadn’t seen before. Being the only one small enough to fit through without squeezing she ventured in and dispatched a small group of Kobolds that where laying in wait.

Finally proceeding into the unknown area of the warren the party managed to avoid a couple traps before coming to an intersection that had a well lit room down one direction and darkness down the other. Feeling bold they send the pixie into the darkness where it is discovered that the hall ends in a room that contains another hobgoblin and two bugbears all fast asleep. Returning to the group a plot to dispatch them is hatched and Nya and Thatcher are dispatched to take care of them. Using stealth and a hand axe Thatcher quietly dispatched the hobgoblin while Nya and her bow proved to be just the right height to deliver an arrow to the head of each bugbear ensuring that neither would wake to cause problems.

Returning to the group Nya is sent ahead to scout towards the well lit room. What she found in there she wasn’t quite ready for, there in some mockery of a kitchen running a brigade of frantic kobolds was their boss Jordan Samsely along with his Sous chef and they appeared to be preparing a meal. A quick scan of the kitchen revealed two racks, each currently occupied by a child in positions that did not suggest they where alive. Reporting back the party decided to tender their resignations and put Jordan out of business. Knowing that the focus wouldn’t be on them till they attacked they stormed the kitchen and quickly dispatched the crew including their former employer who seemed a bit unhinged even by his standards.

Moving on our intrepid band of would be heroes came upon what would be the closest thing to a main hall for the kobolds. Taking advantage of the guard being distracted Nya loosed an arrow but was unable to drop the kobold and he let out a startled cry as he was skewered by her small arrow. getting blocked by a pair of kobold warriors a crossbow wielding kobold was able to score a nasty hit against Angelo knocking him unconscious. Thinking quickly the pixie pored one of the vials they had found earlier down his throat hoping it would be a potion that would revive him and not damage him further. Awakening as the potion healed all of his woulds he noticed that three of the kobolds where asleep or otherwise unconscious, while the third met its end on the blade of Thatcher’s large axe. An extensive search of the area and bodies revealed one regular locked door, one hidden locked door, and two keys. Opening the normal door first they discover the 50 remaining villagers after receiving thanks and praise on their rescue Gwydion and Nya are sent to check out the hidden door which is revealed to hide another passage down. Hoping for a quicker way out it is scouted only to find it goes to a meeting room that holds a table surrounded by 6 chairs. 5 the correct size for kobolds and one made for a slightly larger creature. off of this meeting room another regular door is found as well as a secret door. Opening the secret door the party finds a chest whose lock is quickly picked by the pixie. Inside is a fair amount of coin, a ring, a vial of liquid, and a stick of wood about 18 inches long. Emptying the chest into their packs and pockets they proceed to checkout the second door. On the other side of it are a single persons quarters that seems to be big enough for a medium sized creature with furniture of elvish origins. Also in this room is a book written in draconic and a shrine to a strange five headed lizard creature. Giving the book to Angelo to decipher later the party decides it is time to get the survivors out of there.

Sending Thatcher and Angelo ahead to “clean up” the kitchen they begin to make their way out of the warren. Being ever vigilant the pixie continues to search for traps when at the intersection coming from the kitchen she notices a lever. curious as to what it did she pulled it and suddenly two very hungry looking black bears drop from the ceiling and block the narrow corridor out. Not wanting to become the bears next meals they lure them to them. Nya manages to land a solid hit on the first bear while Arastina missed with her spell and almost paid dearly for it as the bear tore into her. Acting quickly both Thatcher and Gwydion manage to kill the bears and allow the party and surviving villagers to continue on.

Reaching the surface the villagers ended up carrying the dead bears out to use for food on the journey back to where their homes used to be. After a few days travel everyone arrives relatively safe in the ruined village and a few are sent to request aid from the capitol as they are the fist known survivors of one of these raids. Along the way Angelo is able to decipher most of the book they found and it is determined to be a coded book of target locations and possible bases. A day later they return having encountered a patrol on its way in. Heavily questioning the party they say it is probably best if they return with the patrol to the capitol, something the party was planning on doing anyway.

After about a week of traveling with the patrol, who had been suspicious of them to start with, the patrol begin to fall asleep. As the leader finally falls asleep Gwydion hears a voice next to him that he recognizes, it is his friend Quartz, who remains invisible while speaking just loudly enough for Gwydion, and eventually Nya, to hear. Explaining that the Seelie Court would like the party to investigate one of the location from the book. Introducing himself to the rest of the party, while still invisible, Quartz asks them to take on this job. Gwydion and Nya accept quickly and seem enthusiastic about it the other slightly less so fearing retribution from Taiidan for knocking out the patrol. Quartz tells them that he’ll take care of it and promises not to kill them. The location described is very close to the river that makes the boder with Kadesh. It is unknown what waits for them there but the Seelie Court apparently thinks they can handle it.

Rewards

  • Enough xp to advance to Level 2
  • 209 GP
  • A ring that pings as magic
  • An 18 inch length of of wood that pings as magic
  • and a vial of unknown liquid that pings as magic
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Chapter 1: Session 3 - Unlikely heroes on an adventure

Arriving back in Three Falls the party looked to off load the gear they had acquired and rest up fully before setting out to find the location described by Quartz. With Katrina’s help they where able to identify some of the items they had acquired. Stocking up for their journey they set off once again with a direction to go and little else. Following the trade roads for a while the party realized they where in need of a map and picked one up after encountering a few random hostiles on the road.

Entering into a swampier area near the river the party encountered an unusually dense growth of trees. Searching the area around it revealed a way into the grove but the thickness of the thicket growing there made passage by normal sized humans problematic. To solve this Angelo work some of his magic and made everyone the same size as Nya but even at that small size it was precarious entering the warren. Upon exiting they entered into what looked to be a corral of sorts for dire rats which where directed to attack by their kobold keepers. Demonstrating they where beginning to work better as a team and how inate abilities are just as good as magic they dispatched the rats and kobolds without anyone coming close to death.

After a quick scout of the area one kobold escaped to revealed a large marsh area and exhausted from their fight with the rats the party decide to retreat for the day and widen the path on their way out. After finding what they think is safe place to rest they do so.

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Chapter 1: Session 4 Over the marshes and Through the woods.
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Chapter 1: Session 5 - The family reunion conspiracy.

After they defeated the kobold druid and his warren the party decided the best course of action was to research the journal they found at some of the academies in Kadesh so they set out for the shared city of Ferin Sha. As they drew closer to the city they noticed a large caravan heading for the main gate. Electing to try and enter a bit faster by entering through one of the secondary gates they are only briefly questioned by an uninterested guard and proceed into the city. Finding lodging and starting the search for better martial equipment Thatcher spotted a very familiar face, the face of his lost sister.
Following this person reveals that it is indeed Thatcher’s sister but she manages to slip away in the crowd that had gathered to welcome the crowned prince of Tiiadan. While being held by the soldiers in the area and arrow strikes the prince with great precision leaving him perilously close to death. After being interrogated by a high inspector and revealing that they had a past link to the shooter but not revealing that they think the shooter was Thatcher’s sister, they are told that the city is closed and nothing will be let out or in.
Returning to their inn the party rests for the night and attempt to finish their shopping the next day but are interrupted by a man with a grievance to air. Unfortunately he decided to air it with explosives and destroyed one of the bridges between Kadesh and Tiiadan in the city. This drew the party into an situation where if they ever wanted to get into the Kadesh side of Ferin Sha they would have to ensure the bridges where safe before they would be reopened. This led them into the murky realm of local rebellious groups. Finding out that Thatcher’s sister Azura could possible be working for one of these groups they set out. Finding one group with a grudge against the prince because they wanted his sister on the throne the once again encountered Azura, who proved just how effective she could be with a bow by putting down both Thatcher and Nya with one shot each. After an intense fight she was finally subdued and they party found out that the group that hired her was basically a front for the Garrison commander to eliminate the prince. As Gwyidion and Angelo relayed their findings to the Royal Guard accompanying the prince the rest of the party made sure that Azura wasn’t going anywhere.


Rewards

XP for this session and last session (Includes all Kobold warren encounters)
2200

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Chapter 2: Session 2 - Sudden storms, Cities, and Shadows

Having survived the encounter with what could only be described as not right hogs the party pressed on deeper into the Kharak Wastes. A few days of traveling pass without

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2015 Jan 14
A Party Divided

At the end of the last session Gwydion was kidnapped by Lunar Ravagers, with two carrying him off and two lying dead on the forest floor. This session began with the party split in two.

The Adventures of the Four (the Eight?) Part 1

On the way to the Shyr residence, the party encountered two medium giants. As Will saves had it, the only person in their right mind was Arastina, the rest of the party being possessed by their alter egos. Arastina proceeded to display near-total ineptitude which was exceeded by Esmeralda’s total ineffectuality. Fortunately, Harm and Huck rose to the occasion and Astral Constructs and Scorching Rays saved the day.

The rest of the journey passed uneventfully. Arriving at the Shyr residence they were introduced to Artemis Shyr, Angelo’s father, who found everything about the alter ego swapping fascinating – the actual persons involved were not so interesting. He was unable to offer a solution to the dual persona problem.

The scene then shifted back to Gwydion.

The Adventures of the One (the Two?)

On the first morning after capture, Rayntheor awoke rather than Gwydion, and the subsequent confusion meant that the escape attempt was a failure. The next morning Gwydion awoke, but he was carried into the camp of the Vernal Lord. After an exchange of pleasantries, Gwydion challenged the Lord to a duel, and although he acquitted himself with honor and struck several powerful blows, he was defeated – and then a foul enchantment was laid upon him, and he lost all memory of his past life.

The Adventures of the Four, Part 2

After a few weeks the dragon eggs hatched. The dragons were as follows:

  • A male silver named Bright.
  • A male Brass named Hutz.
  • A female Bronze named Glory.

The four decided that they could not rescue Gwydion since they did not know where he was. Angelo’s suggestion that the first priority was to rid themselves of the alter egos carried the day, and the party decided to travel to a city in Kadesh where a university specializing in Enchantment was located. In order to hide the dragons, it was decided by Nya’s suggestion to purchase a farm, and this has been done.

Nya did send a letter to her brother Garnet asking for his help in locating Gwydion, and telling him approximately where we were headed.

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2015 Jan 19
Goodbyes of a sort, and hello

Personal Growth

After several months of research, Angelo devised a spell which solved the problem of the multiple personalities. The spell did not remove or transfer the alter egos, but rather merged them into the original personality, which dominated the new mind. As it turned out there was no second soul involved, just a second mind.

The spell worked.

  • Angelo gained Warblade weapon proficiency and two Int-based class features from Esmerelda.
  • Arastina gained Fighter weapon proficiency, Dwarven weapon proficiency, and two feats from Berrona, the two feats being Point Blank Shot and Precise Shot.
  • Nya gained the abilities of a first level Warmage from Harmony.
  • Thatcher gained the abilities of a first level Ardent from Huck.

The party found tenants to lease their farm and set off with the dragons and Cleopatra to find Gwydion, guided by Divination spells cast by Angelo. The spells led them to head towards the capital of Tiaadan.

Hang Ten

The party crossed into Tiaadan through Ferin Shay. As they were almost ready to exit the town, they heard a commotion behind them, and turned to see one running man with a glaive being pursued by 9 men with bastard swords. Nya decided the pursuing men were Not Nice and, acting quickly, turned the glaive bearer invisible and whispered to him to step aside. The pursuers ran out through the gate, passing right by the party.

Nya appeared shortly after the glaive bearer reappeared. A quick trip found them a tavern table. Introductions were made, the sad tale of the death of Lord Ferdinand was told, and after some debate in Elven Hang was allowed to join the party for the rest of their journey to the capital. It appears, much to the dismay of Thatcher, that Azura killed Lord Ferdinand, which means that Hang intends to kill Azura to avenge his late lord.

A couple of hours out of town the 9 men with bastard swords caught up to the party. Insults were exchanged, battle commenced, and the party dispatched their foes with dispatch. One prisoner was taken; interrogations revealed him to be a low information mook, and he was left in a tree to be subsequently eaten by a bear. It is to be hoped the poor bear did not develop indigestion.

Cooking at the palace

Upon arriving at the capital and securing lodging, the party learned from Divination that Gwydion might be found at the palace itself. Leaving the dragons inside a Rope Trick, the party went to the palace and sought employment as cooks. Having been hired by the most annoying adviser ever, the party began working in the kitchen preparing a meal for a royal feast for the nobility. On her way to the wine cellar Arastina spotted Azura working among the wait staff. This information was passed to the others, in Elven to leave Hang ignorant. It is thought that perhaps Gwydion is also there, but Arastina did not spot him.

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2015 Feb 1
Red Banquet, Blue Death

The party (including Hang) made numerous attempts to catch up to Azura or Gwydion prior to the banquet. All these efforts proved fruitless.

During the banquet, Azura and Gwydion appeared at windows that no one in the party had heretofore noticed, and respectively shot the Prince through the head and Eldritch Blasted the Princess into a hot mess. At this moment the Annoying Adviser turned and fired a lightning bolt into the Emperor, and thus the royal succession was successfully settled. Nya and Angelo flew toward windows, Thatcher climbed the tapestries, and Hang and Arastina found that the doors (which the staff had been using continually throughout the banquet to serve food and drink) were mysteriously locked, presumably from the inside since no one on the outside had a key to them. No one in the party had noticed this either.

In order to calm the crowd the Annoying Adviser emitted a blast of electricity and turned 16 nobles into little piles of ash. This did succeed in getting them all under their chairs.

Nya came to Arastina’s rescue and picked the lock on that particular door. The guards came in, and Nya and Arastina went out. At about the same time Hang succeeded in battering down his door; the guards came in right over the top of Hang.

Nya and Arastina made a run for it. The Annoying Adviser pursued, and beat them to the palace gate using some sort of teleport magic. Nya flew on, and Arastina told the AA that Angelo had the orb – at which point he began trying to kill her. Nya returned, and while Angelo restored Gwydion and Azura to their right minds Nya and Arastina dueled the AA. Hang had hit a dead end, retraced his steps, and run toward the entrance to the palace, arriving on the scene at about the same time that Azura, Gwydion, Thatcher, and Angelo entered from a different direction.

Hang was the first to die, blasted into ashes by an Orb of Electricity. The AA turned into a blue dragon, which surprised exactly no one, and after some more combat attempted to seize Angelo and fly off. Angelo escaped with his own teleport + a transformation; the dragon landed in a position where most of the party was in a line, and offered to exchange their lives for the Orb. Angelo declined (who trusts an evil dragon?); the dragon emitted a bolt of lightning; and Nya, Arastina, Cleopatra, Thatcher, and Gwydon all died painful deaths.

Azura and Angelo fled into the palace as the corpses dropped to the palace courtyard. The Orb of Metallic Dragons offered condolences of a sort, keeping the souls from ascending to the hereafter.

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